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Hearts of iron 4 ai
Hearts of iron 4 ai













  • Will not reinforce beachheads if it will severely overstack.
  • Prioritizes provinces that border many others.
  • Avoids target provinces with only a strait as a border (like the Channel Islands).
  • Fixed a serious bug with theatre ping*pong of units.
  • Tweaked inter-theatre allocation of units to realize when either theatre is defensive and holds a fortified line.
  • Improved retrieval of armies from foreign areas.
  • Rebalanced inter*theatre unit reassignments.
  • Allies should now be able to operate properly within each other's territory.
  • Fixed an issue with allied fronts not updating correctly.
  • Fixed a bug with AI units going passive due to stale support attack orders.
  • Fixed a bug with fronts ignoring certain coastal provinces.
  • Will reinforce coastal provinces under attack by invaders.
  • Fixed a bad bug that could cause all divisions to go to the same province.
  • Improved garrison code to better handle multiple areas within a theatre.
  • Fixed an issue where it would not return exp forces correctly.
  • Fixed a problem with invaders and overseas units incorrectly being marked as garrisons and locking up.
  • Better checks before allies send their whole army to help against some weak enemy.
  • Fixed a serious superstacking issue with unlimited troops allowed to match and surpass enemy forces.
  • hearts of iron 4 ai

  • Fixed some problems with reserve usage along fronts that could cause all units to be pulled back (especially for unmobilized countries on DoW.).
  • Fixed some prio issues that stupidly emptied a threatened front province of troops.
  • Fixed an issue with low _current_ infrastructure causing the AI to disregard many front provinces.
  • Improved attack cooperation between countries and different agents.
  • And Expert AI requires that you buy the MtG DLC which is overpriced.Yeah, the British Isles rarely have more than a handful of divisions there, all you need is a couple of divisions to land there and you've already won.īut that specific example aside I stand by my comment. Here's a great example of the AI not providing any defense for the UK - this is on the so-called Elite setting with full buffs for the Allied countries. The AI is far from perfect but it's not nearly as bad as some people like to make out it is. I've found that most people who complain about the ai being 'terrible' only find it to be because they exploit and game things to the extreme, doing things that the ai just has no way of countering.

    hearts of iron 4 ai

    To answer your question though the AI is fine, there are ways to make things more challenging by buffing the nations from the gamerules and there is an expert ai mod on the workshop you can download too. Originally posted by Mr_Faorry:First off the game isn't turn based.















    Hearts of iron 4 ai